Something is Wrong With My Dog: The Complete Survival Guide
The complete Something is Wrong With My Dog guide — what the Roblox horror by DELTA is, how survival works, the sleep mechanic, and how your choices carry you toward one of 10 endings.
Something is Wrong With My Dog is the Roblox horror story by DELTA, inspired by LookOut2DD's original of the same name. The premise is one sentence long and does all the work: your dog is still in the house, but it is not your dog anymore. What follows is a survival night built on jumpscares, blood, and a branching structure that ends in 10 different endings. This guide is the orientation: what kind of game it is, how a run actually plays, and what decides which ending you get.
What Kind of Horror This Is
This is a story-driven survival horror, not a shooter or a simulator. You move through a house, interact with objects, and react to the thing wearing your dog's face. The official warning — jumpscares and blood, play with the lights on — is accurate: the game leans on sudden sound-and-image scares rather than chase sequences. If you have played the LookOut2DD original, DELTA's version follows the same DNA with its own structure and updates (the game launched with an update tag already applied and keeps shipping new versions).
How a Run Plays
A run is a night loop. You move room to room, watch for tells that something is wrong, and make choices — some small (where to hide, when to move), some structural (what you investigate, whom you trust). The loop's tension comes from the sleep mechanic: the night cycles through phases where you must decide whether to rest or stay alert, and that rhythm is where most deaths happen. Our dedicated sleep mechanic guide covers the timing in detail.
You can play solo or with up to 8 players. The core loop is the same; the co-op layer changes it in two ways: scares are shared (screams included), and certain choices branch per-player, which is why groups often see different endings in the same session.
What Decides Your Ending
The 10 endings are the game's spine — the game tracks what you do across the night and resolves it into one of them. Without spoiling specifics, the practical levers are: how you treat the dog before things go wrong, which objects you interact with (and which you ignore), how you handle the sleep phases, and whether you survive to the night's checkpoints. The full breakdown lives in our endings hub, which updates as the community documents each route.
Badges and Progression
The game carries 18 Roblox badges, each tied to a milestone — surviving, finding specific things, and reaching particular endings. They are the closest thing to a completionist map the game has: if you have all 18, you have seen the game's structure. The badges guide lists what is confirmed so far.
Before You Start
Play your first run solo, in daylight volume (not muted — half the horror is audio, and muted players miss the tells), and expect to die on your first night. That first death teaches more than any guide. Then bring friends: an 8-player session of this game is the version people come back for.
Related Guides
Something is Wrong With My Dog: Solo vs 8-Player Co-op
How Something is Wrong With My Dog plays solo versus with up to 8 players — shared scares, per-player branching, and which mode fits your night.
The Sleep Mechanic in Something is Wrong With My Dog
How the sleep cycle works in Something is Wrong With My Dog — when to rest, when to stay awake, and why the sleep phases are where most runs end.